Job Details

ID #52476372
State Missouri
City Springfield
Full-time
Salary USD TBD TBD
Source Meta
Showed 2024-09-09
Date 2024-09-10
Deadline 2024-11-08
Category Et cetera
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Software Engineer, Supernatural (Quest XR Platform)

Missouri, Springfield, 65801 Springfield USA
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Summary: Supernatural is seeking a Senior Engineer to join our Client Foundation team, responsible for building and supporting the core platform for our Supernatural Fitness Quest app. As a key member of our engineering team, you will play a critical role in shaping the development of our XR fitness platform, ensuring it is highly performant, reliable, and provides an exceptional development experience for our gameplay engineers and content creators. You’ll collaborate with gameplay teams to design and develop a scalable and modular platform that enables the creation of new fitness experiences. You’ll partner with team leads to plan and prioritize platform feature development, using your expertise in game engineering and knowledge of first-party systems and hardware. You’ll build a robust and seamless foundation integrating multiple frameworks including networking, rendering, and audio. You’ll refine our architecture and best practices to ensure that Supernatural performs at or above spec on all target devices. You’ll participate in and improve an active on-call model that asks you to monitor, support, and improve how we manage a live service with continuous deployments.This is an ideal role for an experienced AAA game developer who is looking to branch into a new form of visual entertainment and immersion. Supernatural is not just groundbreaking, it changes people’s lives for the better.This is a key role in our organization. You’ll mentor and coach other engineers in game engineering best-practices. You will apply your passion and love for innovation combined with your excellent communication and interpersonal skills to inspire the growth and development of our engineering discipline.Required Skills: Software Engineer, Supernatural (Quest XR Platform) Responsibilities:

Design and develop the core architecture of the Supernatural Quest app, ensuring it meets the highest standards of performance, security, and reliability

Identify and implement new technologies and frameworks to improve the overall quality and functionality of the Supernatural Quest app

Work closely with QA teams to ensure the timely delivery of high-quality releases, and troubleshoot issues as they arise

Drive game engineering standards and best-practices

Provide technical support for our live applications and global operations

Participate in an active on-call model, continuously improving how we monitor and support a live product with active subscribers

Collaborate effectively with a multidisciplinary team including technical product managers, program managers, QA, and other roles

Help plan and prioritize platform feature development and improvements

Help ensure objectives are well-understood by other team members

Conduct technical design reviews, code reviews, and retrospectives to ensure we are delivering a high quality product

Provide technical guidance and mentorship to junior engineers, promoting knowledge sharing and skill development within the team

Build strong relationships across our Technology discipline and Reality Lab

Develop positive working relationships with peers and customers

Stay up-to-date with the latest advancements in XR technology, identifying opportunities to integrate new features and capabilities into the Supernatural Quest app

Foster a growth mindset, regularly seek out opportunities for improvement

Lead with empathy and understanding, creating a safe space to share ideas

Minimum Qualifications: Minimum Qualifications:

Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.

5+ years of software development experience, with a focus on building complex, reliable applications

Experience developing in C#

Experience developing in Unity, Unreal, or an equally robust game engine

Experience building technology infrastructure, frameworks, and tools that support application development

Experience working on a live application at scale with high frequency shipping cycles

Experience working in a multiplayer application framework

Experience in the building, analyzing, testing, and validating of interactive applications

Preferred Qualifications: Preferred Qualifications:

Experience developing VR applications

Deep expertise in Unity and C#

Experience with graphics programming and rendering pipelines

Expertise in VR hardware and how to optimize for performance

Experience with multiplayer networking and scale optimizations

Interest for audio processing and spatial audio techniques, including frameworks such as FMOD

Public Compensation: $70.67/hour to $208,000/year + bonus + equity + benefitsIndustry: InternetEqual Opportunity: Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

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